Who I Am:
Hello! My name is Shona Gillard, and I am a recent graduate from the University of Texas at Dallas. I have studied rigging and animation, with my focus being Rigging and tool creation. I have experience from basics to the dynamic features of rigging.
Currently, I’m learning more in depth Python tool building for pipeline.
What I Do:
I’m currently a render support technical assistant at Industrial Light & Magic. I have been working on maintaining and improving our current systems. I develop tools, primarily in Python, for statistics and monitoring.
I studied to be a character rigger, and I have worked with dynamics such as Autodesk Maya’s nHair, nCloth, and fur. I have experience with mostly organic biped and quadruped. I am in between beginner and intermediate in stretchy rigs, and I am quite versed in the Node Editor to accomplish these types of rigs. I have built facial rigs and a couple of rigs for inorganic characters.
More About Me:
I grew up in Arlington, Texas and currently reside in Dallas. I can’t say I’ve always wanted to work in Animation, but shooting fire balls out of my hands kinda fell through.
I’ve served as both President and Vice President of the Animation Guild at UT Dallas. My job was to assist students in networking with professors and professionals. The Guild hosts events such as presentations by professionals, pajama parties, and Story Jelly, a weekend-long storyboarding event.
I am a hard-working individual capable of fitting into any team’s dynamics. Check out my reel if you haven’t already, and feel free to email me at sjgillard93@gmail.com. You can also follow me on Facebook, LinkedIn, and Twitter.